PangoRenderer: @matrix: the current transformation matrix for the Renderer; may be %NULL, which should be treated the same as the identity matrix.
#PangoRenderer is a base class for objects that are used to render Pango objects such as #PangoGlyphString and #PangoLayout.
See Implementation
1.8
PangoRenderer: @matrix: the current transformation matrix for the Renderer; may be %NULL, which should be treated the same as the identity matrix.
#PangoRenderer is a base class for objects that are used to render Pango objects such as #PangoGlyphString and #PangoLayout.